Counter-Strike 2 guides
Everything about running your Counter-Strike 2 server. Or open the CS2 command cheatsheet. See all guides.
How to practice CS2 with friends: nades, spawns and executes
Practice maps like Yprac and Aim Botz are built for one player. To practice smokes and executes as a team, use MatchZy practice mode on your own CS2 server: .prac, .rethrow, .savenade, .spawn and bots.
Low ping CS2 server in South America, the Middle East, Africa and Asia
Every city where you can run a private CS2 server outside Europe and North America, grouped by region and country, why distance decides your ping, and how to pick the right city for your group.
CS2 "server is running an older version": how to fix it
Cannot join a CS2 server after an update? Your game and the server are on different builds. How to tell which side is behind, fix it in Steam or on the server, and what the Betas tab with older CS2 builds is for.
CS2 Team Deathmatch server: team spawns, no spawn protection, Dust2 Unlimited
Run classic Team Deathmatch in CS2: each team respawns at its own side, spawn protection off with mp_respawn_immunitytime 0, bots to fill teams, and Dust2 Unlimited, the Source-era TDM favourite, on Workshop.
CS2 Rush mode server: play 4v4 or 5v5 instead of 3v3
Host the new CS2 Rush mode on your own server. Valve caps it at 3v3 because rush_001 has 3 spawns per team; mp_randomspawn 1 lifts that to 4v4 or 5v5. Plus Wingman at 3v3 or 4v4.
CS2 server crashes on map change (GOTV on): the one-line fix
Your CS2 dedicated server crashes and kicks everyone when the map changes, but only with GOTV on and players connected. Add bot_join_delay to server.cfg. Why it happens (a Valve bug), when it hits, and what does not work.
CS2 practice server: nade config, lineups, and the maps everyone uses
A copy-paste CS2 practice config (sv_cheats, infinite nades, grenade trajectory) and the workshop maps the community actually uses for lineups, prefire, aim, and spray. Drill solo, or deploy a server so your whole team practices executes together.
How to create a CS2 server for you and your friends (private, no plugins)
How to create a private Counter-Strike 2 dedicated server: get the free GSLT token, install with SteamCMD, use a vanilla server.cfg, set a password and load a workshop map. Or skip the setup and get one in about 5 minutes.
Fun CS2 maps to play with friends
Prop hunt, hide and seek, surf, 1v1 arenas, arms race, and minigame maps for a casual CS2 session. The map types groups actually load on a private server, and how to find current ones.
How to spectate a CS2 match with GOTV
Every 2hours.gg server runs GOTV automatically on port 27020, anyone can spectate live with a short delay (about 105 seconds on competitive), no password, no slot taken from the match.
CS2 demos: where to find, download and watch .dem files
Where your CS2 demo files are, how to download a .dem, the playdemo command to watch it in CS2, and how to share it with your team. Every 2hours.gg match is recorded automatically.
CS2 server commands reference (MatchZy, RCON, spectator, demos)
Every chat, RCON, and client console command useful on a 2hours.gg CS2 server. MatchZy match flow (Competitive mode), map management, spectator controls, and demo playback.
Playing any Steam Workshop map on a CS2 server
How to deploy a 2hours.gg CS2 server running any CS2 Steam Workshop map, prophunt, surf, bhop, custom competitive maps. The server auto-downloads the VPKs, no manual uploads.
How a MatchZy 5v5 match flows from join to demo
Every step of running a competitive 5v5 on a 2hours.gg server with MatchZy, readying up, knife round, side pick, MR12 + overtime, pauses, and the demo upload at the end.
Hosting a CS2 tournament or 5v5 night with friends
A complete walkthrough for running a small CS2 tournament or 5v5 night on a 2hours.gg server, bracket planning, server deploy, sharing connect info, running back-to-back matches, and pulling demos for review.
Running a CS2 surf, bhop, or KZ server with SharpTimer
Deploy a CS2 server with SharpTimer preconfigured for surf, bhop, KZ, or climb. Workshop maps, per-session leaderboards, no setup. Built for the community-server crowd CS:S left behind.